Bethesda revealed the details to its first three add-ons that will supplement Fallout 4‘s vanilla content. These three add-ons are titled as follows: Automatron, Wasteland Workshop, and Far Harbor. The last of the three interests me the most personally (more on that later).
The first DLC, Automatron, that will be released drops in March. The description attempts to relay shallow details regarding its content – “The mysterious Mechanist has unleashed a horde of evil robots into the Commonwealth, including the devious Robobrain.Hunt them down and harvest their parts to build and mod your own custom robot companions.” The press release also notes that the player will be able to “choose from hundreds of mods; mixing limbs, armor, abilities, and weapons like the all-new lightning chain gun.”
I personally have high hopes for this DLC pack because I have spent a ludicrous amount of time crafting various items, armors, etc, in Fallout 4. The lightning chain gun sounds amusing as well.
The second DLC, Wasteland Workshop, appears to lean a little bit more on the sporadic side of the crazy spectrum. The description alone hints to what I mean. “With the Wasteland Workshop, design and set cages to capture live creatures – from raiders to Deathclaws! Tame them or have them face off in battle, even against your fellow settlers. The Wasteland Workshop also includes a suite of new design options for your settlements like nixie tube lighting, letter kits, taxidermy and more!”
The mere thought of capturing something as powerful and fierce as a Deathclaw and having it fight against other opponents not only excites me but also seems a little off the rails when it comes to logic. Hey, this is Fallout though so nearly anything goes. New design options for my already complex settlements will provide me with plenty more to do when this DLC drops in April.
Far Harbor, the final DLC as previously stated interests me the most. It also has the highest price tag ($24.99) out of the three DLCs which can be purchased as a whole through a convenient season pass.
This DLC will take the player to an entirely new region that is currently not on the map. Description as follows – “A new case from Valentine’s Detective Agency leads you on a search for a young woman and a secret colony of synths. Travel off the coast of Maine to the mysterious island of Far Harbor, where higher levels of radiation have created a more feral world. Navigate through the growing conflict between the synths, the Children of Atom, and the local townspeople. Will you work towards bringing peace to Far Harbor, and at what cost? Far Harbor features the largest landmass for an add-on that we’ve ever created, filled with new faction quests, settlements, lethal creatures and dungeons. Become more powerful with new, higher-level armor and weapons. The choices are all yours. ”
This description alone, along with the higher price hints that this will certainly be a larger scale DLC. Large scale story based DLC such as this one excite me the most. Honestly this is reminiscent of the Dawnguard or Dragonborn DLCs for Elder Scrolls V. I personally have a theory regarding the release of future unannounced DLCs. Since this can all be purchased under a single season pass I am proposing the idea that this will be the first of several “seasons” of content. The end of each “season” will have a larger scale DLC such as Far Harbor that will add additional land areas to Fallout 4. This is all speculation but I have a feeling gamers can expect more hints at future DLC at Bethesda’s E3 event this summer. In other words this will not be the last pack of DLC for Fallout 4.
On a final note, Bethesda announced it will continue to cater to its loyal fan base through several free minor updates for the game. It is also worthy noting that both the survival mode and the Creation Kit are currently in testing at Bethesda. So basically more free content will be coming to all you wastelanders.